Alan Kwan, Bad Trip, 2020
In 2011, with a custom video camera mounted on his glasses, Alan Kwan documented every waking moment of his life during that year and in doing so generated a database of digital memories. Using these digital memories and his dreams from the same year, he created the interactive, immersive game environment you see depicted here. Called Bad Trip it allows audiences to delve into the artist's subconscious. Colourful memory blocks archiving his daily experiences are stored within different imaginary dwellings inside this expansive surrealistic virtual landscape. Audiences interacting with the game environment are free to roam at their will, but what is seen here in this video from 2020, is video documentation of a potential navigational path through the game as a linear narrative.
|Duration||10 minutes 46 seconds|
|Edition||of 5 + 1 AP|